mirror of
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Move the interactive session — username read, vim-style key dispatcher,
main poll/redraw/keepalive/idle-timeout loop, the @mention bell, and
the tear-down path — out of ssh_server.c into a dedicated module.
New API (include/input.h):
- input_init() -- read TNT_IDLE_TIMEOUT once at startup
- input_run_session(client_t*) -- run the interactive session for an
already-bootstrapped client_t,
including exec_dispatch() short-circuit
when client->exec_command is set
- notify_mentions(content, sender) -- moved from ssh_server.h since
the INSERT-mode send path lives here
too
Renamed: client_handle_session(void *arg) -> input_run_session(client_t *).
The old void* signature was a fossil from when this was a pthread entry;
bootstrap.c calls it synchronously inside its own detached thread.
bootstrap_run() now ends with `input_run_session(client); return NULL;`.
g_idle_timeout is now private to input.c; ssh_server_init() calls
input_init() instead of reading the env directly.
ssh_server.c shrinks from 1026 to 402 lines (-624) -- now down to just
the accept loop, ssh_server_init / ssh_server_start, host-key setup,
client_t I/O API (send/printf/addref/release), and the post-bootstrap
client_channel_* callbacks. M6 will give those a proper home.
Behaviour is preserved: all moved code is byte-for-byte identical.
69 lines
2.2 KiB
C
69 lines
2.2 KiB
C
#ifndef SSH_SERVER_H
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#define SSH_SERVER_H
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#include "common.h"
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#include "chat_room.h"
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#include <arpa/inet.h>
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#include <libssh/libssh.h>
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#include <libssh/server.h>
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/* Client connection structure */
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typedef struct client {
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ssh_session session; /* SSH session */
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ssh_channel channel; /* SSH channel */
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char username[MAX_USERNAME_LEN];
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char client_ip[INET6_ADDRSTRLEN];
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_Atomic int width;
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_Atomic int height;
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client_mode_t mode;
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help_lang_t help_lang;
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int scroll_pos;
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int help_scroll_pos;
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bool show_help;
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char command_input[256];
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char command_history[16][256];
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int command_history_count;
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int command_history_pos;
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char command_output[2048];
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char exec_command[MAX_EXEC_COMMAND_LEN];
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char ssh_login[MAX_USERNAME_LEN];
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time_t connect_time;
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time_t last_active;
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atomic_bool redraw_pending;
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bool mute_joins;
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pthread_t thread;
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atomic_bool connected;
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int ref_count; /* Reference count for safe cleanup */
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pthread_mutex_t ref_lock; /* Lock for ref_count */
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pthread_mutex_t io_lock; /* Serialize SSH channel writes */
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struct ssh_channel_callbacks_struct *channel_cb;
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} client_t;
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/* Initialize SSH server */
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int ssh_server_init(int port);
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/* Start SSH server (blocking) */
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int ssh_server_start(int listen_fd);
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/* Send data to client */
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int client_send(client_t *client, const char *data, size_t len);
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/* Send formatted string to client */
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int client_printf(client_t *client, const char *fmt, ...);
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/* Reference counting helpers */
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void client_addref(client_t *client);
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void client_release(client_t *client);
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/* Install the post-bootstrap channel callbacks (window-change, eof, close)
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* that target this client_t. Caller MUST have already added one
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* client_addref() to keep the client alive across in-flight callback
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* invocations; the matching client_release() happens during cleanup in
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* input_run_session(). Returns 0 on success, -1 on failure (in which
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* case the caller still owns both refs and must release them). */
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int client_install_channel_callbacks(client_t *client);
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/* Read-only accessor for the server start time (used by exec stats). */
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time_t ssh_server_start_time(void);
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#endif /* SSH_SERVER_H */
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